Categories: Copyright, Creative Commons, OGL

Pages: 1 2 3 >>

2010-11-11

Permalink 10:56:27, by Doug Morrison-Cleary Email , 116 words   English (AU) utf8
Categories: Shorn, Heirs, Adventure Log, Copyright, OGL, Creative Commons

Aftermath of the Aftermath

Faza'a turns around and lifts the javelin above his head in triumph. As he does so, darkness oozes out from where his hand grasps the javelin until, in just moments, he is totally enveloped in the darkness. A voice, shrill but powerful, seems to cry out… more »

2010-11-10

Permalink 13:46:16, by Doug Morrison-Cleary Email , 1517 words   English (AU) utf8
Categories: Shorn, Heirs, Adventure Log, Creative Commons

Aftermath

You take a moment to catch your breath as the last naga slinks through the portal onto the Abyss. As you do so, a bright light suddenly appears just by the altar. Glancing over, there seems to be a face—or is it a mask, it is so unmoving—in the midst of… more »

2010-10-22

Permalink 12:00:38, by Doug Morrison-Cleary Email , 216 words   English (AU) utf8
Categories: OGL, House Rules

Yet another house rule: measuring explosions

This one is simple but one I will use in every campaign going forward. Its pretty common (I even do it as a dm) to send a fireball, for example, to a particular spot because I've measured out the squares that the fireball will hit. I want to do the maxi… more »

2010-09-08

Permalink 13:37:06, by Doug Morrison-Cleary Email , 3253 words   English (AU) utf8
Categories: Copyright, OGL, House Rules

Some House Rule issues, Pt 4

Okay, now to the detect magic spells.Detect Auras Detect aura spells have the following common characteristics: School divination CASTINGCasting Time 1 standard actionComponent: V, S EFFECTRange 60 ft.Area cone-shaped emanationDuration concentr… more »
Permalink 10:28:20, by Doug Morrison-Cleary Email , 337 words   English (AU) utf8
Categories: Shorn, Heirs, Copyright, OGL, House Rules

Some House Rules, pt 3

The first house rule issue is proving difficult to work through. A two phase round is still too cumbersome and has been abandoned. Instead, I am looking at some sort of AoO when an opponent chooses a full-round attack. The second issue deserves a more n… more »

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